#include <kuadu.h>
#include <KuaDu/Core/EntryPointer.h>
#include "EditorLayer.h"

namespace KD {

	class KuadunutApp : public Application
	{
	public:
		KuadunutApp()
			: Application("Kuadu Editor")
		{
			PushLayer(new EditorLayer());
		}
		virtual ~KuadunutApp() {}
	};

	Application* CreateApplication()
	{
		return new KuadunutApp();
	}

}